learn money skills game, for kids

Games can be powerful teaching tools.

These dynamic, educational video games engage kids while teaching them important money skills. Money Metropolis allows kids ages 7–12 to navigate a multi-dimensional world, making life decisions that will affect whether their virtual bank account shrinks or grows. And in Peter Pig's Money Counter, kids ages 4–7 can practice sorting and counting coins with the help of wise Peter Pig.

"Children love to play games, and these colourful, creative games teach financial skills in a motivational and meaningful way. "
–Gary Rabbior, President of the Canadian Foundation for Economic Education

Money Games

For centuries, play was considered a diversion rather than a means for education. But in the early 20th century, scholars like Swiss philosopher Jean Piaget began challenging these notions. He pioneered an educational theory that people build knowledge and meaning from their experiences. Focusing on very young children, Piaget found that the way kids play evolves as they grow older, with each stage of play corresponding to intellectual development. Over the 20th century, his work came to help transform European and American education to a more 'child-centered' approach, in which play holds a more integral role.

Much research has been done on whether online games and other interactive educational tools can teach people how to make better decisions regarding personal finances, including an exciting new study called "Improving American's Financial Literacy: Educational Tools at Work," by Lisa A. Donnini, PhD, KayAnn Miller and Kitch Walker. According to Dr. Donnini, "Children have always learned through play and today, digital media has resulted in increasingly more sophisticated games that can engage youth while at the same time encouraging learning."

In fact, many would suggest that the key components of good video games, including immediate feedback, rewards, motivation and goal-setting, may be a better fit for the high-technology, global world in which today's kids live than the more traditional types of learning often found in the classroom.

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